Extra Units Home New JDA Units New Sprawler Units Mojos & Airstrikes Instructions


JDA Symbol

JDA units and buildings

JDA Symbol
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Modified units:


Collector
JDA Collector Changes: In response to complaints by the JDA corps of engineers from their Collector drivers over being unable to defend themselves when under attack, the standard JDA collector has been modified. It now has a low powered forward firing laser that can target land, sea and air based units. Its sister unit, the Hover Collector, has also been equipped with this defensive weapon.
Rover
JDA Rover Changes: The JDA's original autonomous roving unit has been given a much needed upgrade. A slight improvement on the Rover's weapon allows it slightly greater firepower, and the ability to target land, sea and air units. The engine has also been tweaked to provide a slight speed increase. Both of these modifications make it a more powerful unit than even the Sycophant.
Sky Fortress
Sky Fortress Changes: The Sky Fortress has been given the most notable upgrade; its primary weapon no longer requires such a long charge time. Indeed, now it can fire almost indiscriminately. Streamlined components have created more space inside the fortress, and this extra room has allowed it to take on double-duty as a troop transport, with space for up to 12 units, and the ability to accommodate Enforcers.


New units:


Shadowhand Omega
Shadowhand Omega The Shadowhand Omega can do anything a Shadowhand can do, and more. Their holographic projectors allow them to disguise themselves as any land based mechanical unit, though they can not infiltrate any building when using it. Their improved sensors allow them to see much further than a normal Shadowhand, thus making it easier for them to avoid disruptors and wardens.
Super Collector
Super Collector The JDA Super Collector was designed to be able to survive where a normal collector could not, particularly in battlefield situations where the distance between the refinery and available taelon is considerable. It can collect more taelon and collect it quickly. Its forward mounted pulse laser cannon can fire rapid bursts at any target, and is able to take out smaller units in only a few shots. It's also been fitted with a PSI repair unit.
Juggernaught
JDA Juggernaught It was thought that all designs for this super weapon were lost after the Sprawlers stole the only prototypes in existence. Fortunately, backups of the original design were discovered and the project was restarted, this time under much greater security. The JDA version is slightly more explosive than its Sprawler counterpart, and it has been given regenerative armor to improve its chances of reaching its target.
Seer
Seer Fitted with a sensitive long-range movement detector, the Type 4 Probe smart surveillance unit or "Seer" can detect enemy activity in day or night sorties. Because the unit needed to remain light weight, armor shielding was not feasible. However, a cloaking device was installed in the later models to improve its chances of survival, as well as its effectiveness.
Stanchion
Stanchion The Type 5 defender probe or "Stanchion" is equipped with a low output armor pack and a single prototype beam weapon. The Jarvik® Induction Prism uses a tracer energy beam to stream intense gamma radiation to its target, proving deadly to unprotected infantry. The nature of the weapon makes it useless against mechanical targets.
Sycophant
Sycophant Thanks to the new improved drive unit from Mallen® industries, the Type 7 offensive probe or "Sycophant" carries a larger offensive payload and increased armor shielding. Its projectile array fires corrosive, chemical-based warheads especially suited for weakening buildings or a mechanical unit's superstructure. The Sycophant was the remote unit of choice among JDA troops until the recent refit of the old Rover design.
Salubrite
Salubrite A retrofitted Garion® probe chassis, the Type 8 Salubrite (also affectionately called "The Chaplin" by JDA troops) was developed by the PSI corps in response to greater demand due to the recent escalations in the war against the Sprawlers. It can output PSI emissions at a greater range than the handheld emitters used by Psitechs, but at the expense of higher power requirements.
JDA Shuttle
JDA Shuttle The JDA Shuttle's ability to carry so many units and cargo is as yet unrivaled. With 20 transport spaces it can easily carry an entire squad to its destination. Now, with the ability to carry 20 troop transports, it can potentially carry an entire army. Its major drawback, however, is its low shield strength. In inept hands, one's entire landing party could be destroyed in one shot.
SkyBastion
SkyBastion The SkyBastion's primary function is to serve as a mobile repair and rearming station for other flying units, and as such has a rapid rearming energy emitter. Its primary weapon is a plasma generator coil. An array of four accelerators channel the plasma into dinstinct bolts of devastating power. Primarily used for defense, its been known to be used offensively as well.
Sky Bomber
SkyBomber The Sky Bomber represents the ultimate in air superiority. The recent modifications made to the old Sky Fortress provided the proof of concept, and permission to develop the Sky Bomber was granted. Its primary weapon is so powerful, it can destroy most targets in a single shot. Despite the smaller frame (it uses a modified SkyBastion chassis), it can transport up to ten troops, including Enforcers.


New buildings:


Falcon Tower
Falcon Tower As much a work of art as it is a defensive platform, the JDA Falcon Tower provides so much firepower that only two are ever needed to guard an entrance, or one if it's flanked by two Retributor Obelisks. It can destroy any target usually with just a single shot. While the construction rig isn't consumed in its construction, it takes a while to build, during which time the rig is quite vulnerable to attack.
Retributor Obelisk
Retributor Obelisk In response to the Sprawlers' recent acquisition of old Togran technology (specifically, the Togran Pylon), the JDA Retributor Obelisk has been given an upgrade. Like the Falcon Tower, it's as deadly as it is decorative. Its weapon can destroy almost any target with a single shot. However, it has some difficulty with moving targets, so usually several shots are required before it makes a hit.
Relay Station
Relay Station The JDA Relay Station is quite a versatile communications tower. It has the ability to assume some of the functions of a Command Center, such as providing for radar and enabling cloaking devices. In conjunction with a radome, it can call for superior airstrikes. Its main weakness is that if it is infiltrated, it can provide the enemy with line of sight to the entire base. For this reason, it generates a small disruption field.
Prototype Factory
Prototype Factory The Prototype Factory has been pressed into service again, thanks to the recent reintroduction of the JDA Juggernaught. In addition, it is being used to produce the new Super Collector. The Prototype Factory has proven to be useful for assembling units either too big or too complex for the standard Motorpool, and as such has become a standard building itself.
Fission Control
Fission Control The Fission Control device is another building that was once only relegated to special use. It's now a common site near JDA bases. A single Fission Control Device can provide enough power for a single dome. It can also generate enough power for a single base, with plenty to spare. However, if it's destroyed, or if it self-destructs, the resulting explosion is powerful enough to take the rest of the base with it.


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Extra Units Home New JDA Units New Sprawler Units Mojos & Airstrikes Instructions



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Webmaster: Joseph Luna
Revised: 08/26/03